Tuesday, August 20, 2013

U55 - END OF THE LINE by Effective Evolutions

Deeply embedded in the mythology of H.P. Lovecraft, U55 – END OF THE LINE is an innovative horror game set in modern-day Berlin.
Sticking to the tried and true lore created by H.P. LOVECRAFT, we aim for an immersive urban horror experience on an unprecedented scale.

There is no escape!

U55 – END OF THE LINE is a survival horror adventure set in the subway system of modern-day Berlin. The game will be developed for Windows. Sticking to the tried and true lore created by H.P. LOVECRAFT, we aim for an immersive urban horror experience on an unprecedented scale. We want to recreate the classic “cosmic horror” setting of diabolical entities breaking into reality and bring it to life with the help of subliminal sounds. What humanity believes to be regulated by the laws of nature, is only true until nameless forces start swaying over the world.

Artwork (Subway Station: Brandenburg Gate)
Artwork (Subway Station: Brandenburg Gate)
Artwork (Subway Station: Bundestag / Reichstag after destruction)
Artwork (Subway Station: Bundestag / Reichstag after destruction)

Here’s the gist of it:

U55 – END OF THE LINE is a ground-breaking, first-person horror-adventure inspired by classic horror games such as Amnesia, Dead Space, Silent Hill and, of course, Call of Cthulhu - Dark Corners of the Earth.
The game features binaural sound-effects especially intended for stereo headsets. These are designed to support the disturbing, adrenaline-driven atmosphere and enhance your perception.
The game faithfully recreates Berlin’s original sites, such as subway stations, parts of the government district and the central station.
In the story-driven game, you play as David, an American student living in Berlin. While he is on his way to the central station to meet his girlfriend, his subway train crashes. In order to find a way out, he has to navigate through the dark with the smartphone display as his only source of light.
As one of our stretch goals, U55 – END OF THE LINE will come with full support for Oculus Rift, which we consider to be one of the most exciting advancements in gaming technology these days. Why would we decline the opportunity to create an even more memorable and immersive gaming experience?
You are in Berlin
Scene Concept (Berlin Skyline after collapse)
Scene Concept (Berlin Skyline after collapse)
Despite being extremely popular among international artists and movie makers, BERLINhas never been properly shown in a video game and has far too many interesting and scary locations to be left unexplored by a video game. 
You make the decisions
Your choices make the difference between life and death. Throughout the entire game you will make decisions that will influence not only the game’s progression but also its final outcome.
You are only human
Just like in the pen-and-paper RPG "Call of Cthulhu" you will allways be human!
This means that U55 - END OF THE LINE does not feature common character progression known from RPGs.
Instead, your catalyst for character progression is the smartphone, your most important tool for survival. You will be able to upgrade it over time by downloading apps and collect enhancements for it. (f.e, bigger battery pack, translation-app, flashlight-app, navigation-app. animal-noises-app, etc.)
You are not alone
Focusing on player interaction U55 - END OF THE LINE features three- dimensional characters each with a detailed background story. 
Whenever the player interacts with his environment and other characters, he cannot be sure about their true intentions. You can never be sure that words like "honesty", "trust" and even "love" mean as much to others as they mean to you and punishment for blindly putting faith in others can be cruel...
Scene Concept (The Death of Officer Erik Reichenberg)
Scene Concept (The Death of Officer Erik Reichenberg)
You are carrying the legacy
We follow the classic Lovecraftian premise: when meddling with forces as old as the universe itself, you cannot simply fight your way through – the approach is up to you, but it’s brains, not brawns that will help you overcome these terrors.
With that being said you might ask: H.P.Lovecraft envisioned the most sinister cults in the history of literature involving the almighty CTHULHU and the Great Old Ones. So, where are they?

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